#ifndef OPTIONS_MENU_H
#define OPTIONS_MENU_H

#include "../Screen.h"
#include "../DrawHelper.h"
#include "../GUI/GUIElement.h"
#include "../GUI/GUIForm.h"
#include "../GUI/GUITextButton.h"
#include "../GUI/GUICheckbox.h"
#include "MainMenu.h"

class OptionsMenu : public Screen
{
    // Fields
    public:
    private:
        GUITextButton* button;
        GUICheckbox* checkbox, * checkbox2;
        GUIForm form;

    // Methods
    public:
        OptionsMenu();
        virtual ~OptionsMenu(){};
        void draw();
        void update(Uint32* deltaTime);
        void handleEvents(SDL_Event* event);
};

#endif
